Mecha Phantom Beast Tetherwolf
WIND 4

Mecha Phantom Beast Tetherwolf

  • Archetype:
  • Mecha Phantom Beast

  • ATK:
  • 1700

  • DEF:
  • 1200

  • View:
  • 3474




If this card is Normal Summoned: Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per battle, during the Damage Step, when this card battles an opponent's monster (Quick Effect): You can Tribute 1 Token; this card gains 800 ATK, until the end of this turn.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 6, 2026
63± 6/ 100
Power Score
Intrinsic 65
Deck 64

Mecha Phantom Beast Tetherwolf — Power Evaluation

Final Score: 63 ± 6 · Confidence: Medium

  • Intrinsic: 65 · Deck: 64 · Meta: provisional
  • Primary role: Extender · Secondary: Material body, Protection

Why it scores here

Tetherwolf is a reliable Synchro extender that generates material (Level-3 Token) and a high-Level body (self-leveling to 7+ with Tokens), enabling multi-deck Synchro strategies. While it runs in 40+ archetypes with very high inclusion (avg 2.12 copies), it lacks combo data to verify actual boardstate power; its strength comes from consistent deck fit and splashability, not from high-interaction disruption or independent combo lines. The soft protection while a Token is alive and the ATK pump are tactical benefits, not game-ending effects. High ATK (1700) for a Level 4 adds value as material but does not drive the score.

Axis scores

Axis Score Evidence
Accessibility 65 Appears in 100% of the 400 sampled decks at avg 2.12 copies, confirming high accessibility in opening hands and redundancy across distinct archetype homes (verified)
Combo & Conversion 60 No combo data supplied; text alone shows a single Level-3 Token + Level boost to 7+ on Normal Summon, requiring partner cards for a full board, so estimated at mid-range (inferred)
Resource Economy 50 Normal Summon cost (−1 card) is offset by Token generation (+1 material), with no additional refuel or card draw, making it roughly even (verified)
Effect & Interaction 15 Soft immunity while Token is alive and a one-time +800 ATK pump are tactical defenses, not opponent interaction; no negation, removal, or disruption (verified)
Material Utility 75 1700 ATK Level 4 that self-boosts to Level 7+ via Tokens is excellent material for Synchro plays; effective even when effects are blanked (verified)
Resilience & Flexibility 65 Can regenerate Tokens on each Normal Summon and runs 2+ copies for redundancy, offering multi-turn resilience; soft immunity is less durable than negate or recursion (verified)
Deck-Building Efficiency 80 Splashable across 40+ archetypes with no forced support or lock-in; multiple copies are clean; nearly a free-roll slot-wise (verified)

Calculation

Weight profile: Extender role. Intrinsic ≈ 65, Deck ≈ 64, Meta = provisional. Modifiers: Splashability bonus (2); Combo evidence gap penalty (-3). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Reliable Synchro material generation via Level-boost mechanic
  • Splashable across 40+ distinct archetypes (Orcust, Speedroid, Kashtira, R.B., Sky Striker, etc.)
  • High inclusion rate (100% of sampled decks, avg 2.12 copies) confirms consistent deck fit
  • Self-leveling to 7+ enables access to higher-Level Synchro monsters
  • Soft protection while Token is alive provides resilience against destruction
  • 1700 ATK for a Level 4 is above-average material value

Weaknesses

  • No independent combo lines; requires partner cards to build a finished board
  • Effect interaction is purely defensive (soft immunity, ATK pump); no negation, removal, or disruption
  • Token is 0 ATK/0 DEF, providing material only, not a board threat
  • Vulnerable to hand traps (Ash Blossom on Token generation, Droll & Lock Bird on search, Called by the Grave on negation)
  • Protection ends immediately once Token is used or destroyed
  • No card draw, GY refuel, or additional resource generation

Counters / choke points

  • Ash Blossom & Joyous Spring (negates Token generation)
  • Droll & Lock Bird (if the card is searched)
  • Called by the Grave (negates Token generation)
  • Kaijus or other forced-summon effects (removes Token, ending protection)
  • Effect negation (Skill Drain, Fossil Dyna Explosive Cannon) makes protection inactive
  • Board wipe effects (Dark Hole, Raigeki) that hit multiple monsters

Best use

Synchro extender and material generator. Decks: Orcust, Speedroid, Kashtira, R.B., Mecha Phantom Beast, Sky Striker. Suggested copies: 2.

Evidence & gaps

  • Verified: Card text describes Normal Summon → Level-3 Token generation + self-leveling + soft protection + ATK pump; Appears in 100% (400/400) of sampled decks in Main Deck; Runs in 40+ distinct archetypes, confirming high portability; Avg 2.12 copies per deck confirms high adoption and redundancy; No negation, removal, or opponent interaction in card text
  • Observed: 37% of decks are Orcust, with Orcust-specific cards as top partners (Dingirsu, Harp Horror, Cymbal Skeleton, etc.); Top deck partners are mostly staple hand traps (Ash Blossom, Droll & Lock Bird, Called by the Grave) and interactions (Cosmic Cyclone, Infinite Impermanence); Inclusion across Synchro-heavy gameplay types (38.8% Synchro, 38.8% Xyz)
  • Inferred: Level-boost mechanic enables access to high-Level Synchro monsters (Level 7+ with 1+ Tokens); Token material is generically useful for Synchro and Xyz plays across 40+ archetypes; Splashability across diverse archetypes (Orcust, Speedroid, Kashtira, R.B., Sky Striker) suggests generic Synchro staple role; Self-leveling scales with number of Tokens on field, allowing flexible Synchro access
  • Data gaps: No combos supplied — combo conversion is text-only inference, no verified boardstate power examples No guides supplied — no human context on the card's role and matchups No usage statistics (StatisticsCard) — archetype inclusion % and typical_copies inferred from deck sample only No banlist token — assumed unlimited (3 copies) No top-card ranking — can't confirm tournament prevalence or meta relevance











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